> For the complete documentation index, see [llms.txt](https://toncraft.gitbook.io/ton-craft-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://toncraft.gitbook.io/ton-craft-en/game-mechanics/random-events-wip.md).

# Random Events (WIP)

Random events that affect resource production.

In the game, random events like a mine collapse can affect a certain percentage of players with buildings in their slots.

When this occurs, the player receives a notification and has 15 minutes to fix the collapse at a reduced price. After this period, the repair cost returns to 100%, initiating a 12-hour period during which the repair cost gradually decreases until the mine is fully restored.

This mechanism forces players to make quick decisions: either pay for the repair immediately or wait to save resources.
